![]() They could say it would be like remembering any other normal move for a character. But on the other hand, people in favor of such a system could argue that you have to get good at performing a fatality, by practicing it in the "Fatality Trainer" mode. Does anyone know if this true?) I and others might see this being even more of a problem if the aforementioned is true. So why should they have to "struggle" to remember an input for a certain finishing move (I'm taking into assumption that every single fatality has it's own unique input sequence. Some players that dislike long fatality inputs feel that they deserve an easy "one button kill" because they won a match. As well as give other possible scenarios. The thing is, what kind of system/mechanic would fit that title well? But anyway, here's my attempt to analyze both extremes of the spectrum (long inputs/more than 1 button v.s. I would like there to be some middle ground when it comes to this dilemma. I always liked trying to kill myself before my opponent could lol. If they're gonna give you the same amount of time they do in the demo, Hara Kiri would be cool also. But, if you had to memorize a combination for each character and enter in a few seconds, then it's like "haha!, look what I did to you.,bitch" I too liked the challenge of kicking someones ass and then bustin out the fatality in those few seconds they give you. If it was too easy then it just ends up bein a kill video you watch every time someone wins. ![]() I'm wondering if all the time they give you will make the fatalities have less impact when you pull it off since they're so easy to do now. They give you a lot of time now in the MK9 demo. I feel the same way in that they should be harder to do. "up,up" (my father directed me which button to push) I remember when I first did a fatality (i was 3 years old, mk1's first day on snes). If it were up to me, id make them harder. ![]() lol If they're gonna give you the same amount of time they do in the demo, Hara Kiri would be cool also. "up,up" (my father directed me which button to push) I was never happier. Casselman Wrote:If it were up to me, id make them harder.
0 Comments
Leave a Reply. |